Saturday, 14 February 2015

Unity Engine

     The last lecture in this series was about Unity engine and other game engines in general. Because there are many changes coming up in next Unity versions it would be very useful to start adapting those changes to current projects before the Unity will change diametrically. UI system is already different in Unity 4.6, even though it still supports older UI versions. It may worth starting to think about using the new UI system and learning it as soon as possible as in Unity 5 there will be no way of using the old system. There are more changes coming up such as Scene layers which may be very useful for managing all scenes in the project.

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