At the end of the term there was a very short introduction to writing shaders. Since Christmas break started I have decided to start following couple shader tutorials so that I can understand how these work and hopefully be able to implement at least one shader into my current project.
I used the tutorial from here. When the next term starts there will be more shader workshops at university and I hope to attend all of them so that hopefully I will soon be able to write a shader of my own.
I have also started writing a simple pooling system, but because I do not need to use it for anything in my current project I may not finish it at this point yet.
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