Friday, 23 January 2015

Rendering and Shaders

     Writing shaders is very broad and interesting topic. At this point I start to understand how shaders actually work and hopefully in short future I will be able to write one on my own without looking at others work or experimenting with already made shaders. There are a lot of different types of shaders each of which is unique for the purpose they are used for. I will definitely at least try to implement a shader into my current project.

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