Finally managed to make the spotlights follow the player when the specific key is pressed once. Now I will continue updating this script to make the other lights disengage when button is pressed.
Then I will create some random movement for the other spotlights.
Next I will create scripts for shooting bullets into a wall.
After I get all these tasks done I will finally be able to work on my final term project- I have already developed an idea for it, which is quite complexed but fortunately most things are independent in it, therefore if I run out of time I don't have to include everything I wanted and it still will be a playable demo :D The first thing I need to do is to prioritize things I want to implement. The most important for me is probably the cave, which I need to create in Blender and then import into Unity. But more updates on this topic to come soon...
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