Monday, 27 January 2014

Terrain project finished!

My second project in Unity is finished! The aim of the game is to get to the volcano(which can be recognized by smoke), it is not visible at all at the beginnig on purpose. One of the problems I had were to create water in the way it will be perfectly fit into the terrain which I achieved by setting the default value for terrain to be about 20, and then by lowering the terrain in places I wanted to have water, which gave nice lake/river effect sometimes only by using basic water tool.

Here are some screenshots of the final version:

Start! :)
Project view-map









Volcano
I also started creating a cave but I didn't have enough time to finish it...But I will create it next time, I wont give up on it so easily :)

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